Infinity Blade takes $30 million slice

January 6, 2012

These days it seems even toaster ovens ship with Angry Birds installed. Thereupon, there are mobile time wasters and then there’s Epic’s game changing title that’s only available on the iPhone and iPad, which marries truly stunning 3D graphics and innovative player interaction — quite naturally, Infinity Blade is bringing home to booty as a result.

When Epic first demo’d it onstage for then CEO Steve Jobs and an unsuspecting world, people were rightly amazed yet not a little skeptical — no game could look and play that well on a phone.

The rubber met the road in December 2011 when it shipped, resetting the bar for mobile 3D engagement and sales.

Now, a little more than a year later, Epic has announced the franchise has surpassed $30 million in sales. The total includes receipts from Infinity Blade 1 and 2, and Infinity Blade: Awakening, a digital novella, the original soundtrack, and Infinity Blade FX, an arcade version of the title.

According to the Wikipedia, more than $23 million of that via the iOS App Store — wow.

“We have so much more in store for players, and will continue to make great content for Apple’s evolving platforms,” said Epic Games President Dr. Michael Capps.

Infinity Blade II ($5.99) is designed to run on both iPhone and iPad — buy it once and play it on all of your Apple devices (iPhone 3GS, iPod touch 3rd generation or later; any iPad). This game is truly beautiful and sets the standard for touch-based combat…

Are you a fan?

via Shack News

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